# 2024 Unreal Fall Class This project is from a Digital Art undergraduate student in our fall Unreal class. The student partnered with a computer science student to create some of the game play mechanics such as climbing. She modelled, rigged and animated the monkey as well as built a large environment featuring a hero's journey. This was a multi semester undertaking that started at the Chillennium Game Jam and grew into a much more ambitious project. I am always amazed by what a student can do on their own with a short amount of time! For gameplay footage check out [Holding on Hope Reimagined - Gameplay Footage](https://youtu.be/_t9XpPht7qU?si=JPEZ_7ho9XV0h5gp)